![]() On maps featuring the Laser Drill and not its scanning variant, Scouts can physically mount the drill, not disembarking from the drill until either the drill is destroyed, the Scout is killed, or the hive has been destroyed and thus the drill exits its drilling state. Each successful hit they inflict on a Vanguard does fifteen damage. Scouts do small damage to players, damage objectives slowly, and take a long time to destroy a Sentry Gun. Scouts are capable of targeting players, objectives, the Vanguard, and Sentry Guns. Although they are the weakest among the Cryptids to defeat and deal extremely low damage, Scouts will often travel and attack in greater numbers as well as relentlessly hound the player during the drilling process, giving them the capability to down a player if they are not quickly dealt with. ![]() Like most other Cryptid species, Scouts primarily traverse on four legs, however they possess the capability to stand on two as demonstrated when attacking the Drill. ![]() They glow a distinguishable and unique yellow-orange aura. Scouts have two small eyes as well as two concave armor plates on the top of their head, similar in appearance to Hunters. ![]()
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